Redcap's Corner Pathfinder
You are capable of briefly altering subjects’ perceptions of time, taking advantage of ensuing hesitations.
Future Shock (Sp): Your touch can cause small gaps in a subject’s perception of time, causing a creature to become staggered for 1 round as a melee touch attack. If you touch a staggered creature, that creature becomes paralyzed for 1 round instead. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Time Halt (Sp): At 8th level, you can briefly slow your perception of time, allowing you to accomplish twice as much as usual within that time frame. This acts as a time stop (Core Rulebook, pg. 359) spell with a duration of 1 round. You can use this ability once per day at 8th level and one additional time per day for every four cleric levels beyond 8th.
1: Time Shift
2: Augury (Core Rulebook, pg. 245)
3: Haste (Core Rulebook, pg. 294)
4: Slow (Core Rulebook, pg. 344)
5: True Seeing (Core Rulebook, pg. 363)
6: Contingency (Core Rulebook, pg. 259)
7: Moment of Prescience (Core Rulebook, pg. 315)
8: Temporal Stasis (Core Rulebook, pg. 359)
9: Time Stop (Core Rulebook, pg. 359)